Computo (character)

(Redirected from Computo (comics))

Computo is a supervillain in the DC Comics universe and a foe of the Legion of Super-Heroes. It first appeared in Adventure Comics #340 (January 1966), in a story written by Jerry Siegel and illustrated by Curt Swan.[1]

Computo
Publication information
PublisherDC Comics
First appearanceAdventure Comics #340 (January 1966)
Created byJerry Siegel
Curt Swan
In-story information
Alter egoCyber-cerebral Overlapping Multiprocessor Transceiver-Operator (C.O.M.P.U.T.O.)
Notable aliasesMr. Venge
AbilitiesArtificial intelligence
Mind possession

Fictional character biography

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Pre-Crisis

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Brainiac 5 created Computo to be a mechanical assistant, but it instead became homicidal, and attempted an uprising of machines. It creates an army of replicas and begins terrorizing the city. Calculating that a confrontation with the Legion is imminent, it redesigns itself into its ultimate form, Computo the Conqueror, and send a distress signal to bring the Legionnaires to Earth.[2] When the Legion returns unaware, Computo uses its database to create a weapon which neutralizes and counters their powers, and turns the Legion's base into a walking automaton. Computo forces the Legion to leave Metropolis and kills one of Triplicate Girl's bodies, resulting in her becoming Duo Damsel.[3][4] Brainiac 5 is finally able to defeat Computo using an anti-matter device discovered in the ruins of the Batcave.

Years later, after Brainiac 5 uses elements of its original circuitry, Computo re-emerges by possessing Danielle Foccart. Computo is defeated when her brother Jacques uses deceased Legionnaire Lyle Norg's invisibility formula to become the second Invisible Kid.[5] Several months later, Brainiac 5 succeeds in removing Computo from the young girl and place it within a matrix which tames the program and it becomes the Legion's majordomo—after first destroying and rebuilding the Legion HQ.[6]

Years later, an army of Computo replicas attempt to conquer Bismoll, but are defeated by Senator Tenzil Kem and the Legion of Substitute Heroes. This fiasco, although successful, drives Polar Boy to disband the group and apply for membership in the regular Legion.[7] Sometime later, after resigning from the Legion, Brainiac 5 constructs an organic body resembling Validus to house Computo and help the Legion cope with his absence.[8]

Following the events of the "Five Year Gap", the Dominators secretly seize Computo and use it as a basis for their enforcer B.I.O.N.[9]

Post-Zero Hour

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Following Zero Hour: Crisis in Time!, which rebooted the Legion's continuity, Computo is reimagined as C.O.M.P.U.T.O. (Cybercerebral Overlapping Multi-Processor Universal Transceiver Operator), having been created by Brainiac 5 when he and other Legionnaires are trapped in the 20th century and attempt to find a way to return to the 30th century.[10] C.O.M.P.U.T.O is formed by the melding of three miniature supercomputers: a 30th-century Omnicom communications device; a Mother Box; and the "responsometer" (personality module) of Veridium of the Metal Men. C.O.M.P.U.T.O creates a portal to the 30th century, but turns against Brainiac when he assures the other Metal Men that Veridium's responsometer will be restored once C.O.M.P.U.T.O has served his purpose. C.O.M.P.U.T.O is seemingly destroyed, but returns in the 31st century as Presidential Advisor "Mister Venge", seemingly serving the wishes of a returned Ra's al Ghul's agenda. After al Ghul's defeat, he reveals himself as the leader of the computer nation of Robotica which threatens Earth.[1]

Post-Infinite Crisis

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In the Justice League of America/Justice Society of America crossover "The Lightning Saga", Sensor Girl replays the Legionnaires' first battle with Computo wherein one of Triplicate Girl's duplicates were killed.[11]

The New 52

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During The New 52, Brainiac (although referred to only as 'The Colony of the Collector of Worlds') is first seen as the mysterious informant that supplies Lex Luthor information of Superman and his alien nature.[12] Clark is having a dream of Krypton's final moments in which an artificial intelligence that controls the planet wakes up robots in an attempt to preserve the Kryptonian culture. Later, while Clark makes an interview in a robotic factory, suddenly the same harvester robots appear. At the same time John Corben, who is receiving his last adjustments in his transformation into Metallo, is suddenly possessed by the artificial intelligence who demands for Superman.[13] The robots create havoc throughout Metropolis but Superman soon realizes that they are really after him. Superman fights the possessed Metallo with the help of John Henry Irons. Although they managed to defeat him, the alien sentience had already miniaturized and bottled the city of Metropolis and take it to his ship in space.[14]

Notably, the ship into which Kal-El (who would be renamed Clark Kent when he was found on Earth) was placed as an infant was described as having "Brainiac AI", leaving the identity of the Collector of Worlds in doubt.[15] The Colony of the Collector of Worlds told Superman that its AI technology went by different names, beginning on Yod-Colu as C.O.M.P.U.T.O. On Noma, he was called Pneumenoid; on Bryak it was Mind2; on Krypton he was called Brainiac 1.0; and, finally on Earth, he is the Internet.[16]

In other media

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References

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  1. ^ a b Jimenez, Phil (2008), "C.O.M.P.U.T.O.", in Dougall, Alastair (ed.), The DC Comics Encyclopedia, New York: Dorling Kindersley, p. 86, ISBN 978-0-7566-4119-1, OCLC 213309017
  2. ^ Rovin, Jeff (1987). The Encyclopedia of Supervillains. New York: Facts on File. pp. 64–65. ISBN 0-8160-1356-X.
  3. ^ Adventure Comics #340 (January 1966)
  4. ^ Wells, John (2014). American Comic Book Chronicles: 1965-1969. TwoMorrows Publishing. p. 109. ISBN 978-1605490557.
  5. ^ Legion of Super-Heroes (vol. 2) Annual #1 (1982).
  6. ^ Legion of Super-Heroes (vol. 2) #311 (May 1984)
  7. ^ Legion of Substitute Heroes Special (1985)
  8. ^ Legion of Super-Heroes (vol. 3) #51 (October 1988)
  9. ^ The Dominators send B.I.O.N. to retrieve the "Batch SW6" Legionnaires in Legion of Super-Heroes (vol. 4) #21 (August 1991). It is defeated by Kono in issue #27 (March 1992), and its connection to the original Computo matrix is revealed in issue #29 (May 1992).
  10. ^ Legion of Super-Heroes (vol. 4) #98 (November 1997)
  11. ^ Justice Society of America (vol. 3) #6 (July 2007)
  12. ^ Action Comics vol. 2, #2 (October 2011)
  13. ^ Action Comics vol. 2, #3 (November 2011)
  14. ^ Action Comics vol. 2, #4 (December 2011)
  15. ^ Action Comics vol. 2, #5 (January 2012)
  16. ^ Action Comics vol. 2, #7 (March 2012)
  17. ^ Eisen, Andrew (October 4, 2013). "DC Characters and Objects - Scribblenauts Unmasked Guide". IGN. Retrieved June 12, 2024.
  18. ^ "Justice League Adventures #28 - Future Imperfect (Issue)". Comic Vine. Retrieved June 12, 2024.
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