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* [https://mags.acm.org/interactions/20090102?pg=71 What is Interaction - Are there different types?] Interactions - January/February 2009, by [[Hugh Dubberly]], [[Paul Pangaro]] and [[Usman Haque]]
* [https://mags.acm.org/interactions/20090102?pg=71 What is Interaction - Are there different types?] Interactions - January/February 2009, by [[Hugh Dubberly]], [[Paul Pangaro]] and [[Usman Haque]]
* [https://www.sciencedirect.com/science/article/abs/pii/S1071581915000488 Urban computing in the wild: A survey on large scale participation and citizen engagement with ubiquitous computing, cyber physical systems, and Internet of Things] by [[Flora Salim]] and [[Usman Haque]]
* [https://www.sciencedirect.com/science/article/abs/pii/S1071581915000488 Urban computing in the wild: A survey on large scale participation and citizen engagement with ubiquitous computing, cyber physical systems, and Internet of Things] by [[Flora Salim]] and [[Usman Haque]]
* Interview with Usman Haque in Programming Interactivity<ref>{{cite book |last1=Noble |first1=Joshua |title=Programming Interactivity. |date=2012 |publisher=O'Reilly Media |location=Sebastopol |isbn=9781449311445 |pages=462-463 |edition=2nd |url=https://www.google.co.uk/books/edition/Programming_Interactivity/tLro7faJoiIC?hl=en&gbpv=1&dq=usman%20haque |access-date=8 February 2023}}</ref>
* Interview with Usman Haque in Programming Interactivity<ref>{{cite book |last1=Noble |first1=Joshua |title=Programming Interactivity. |date=2012 |publisher=O'Reilly Media |location=Sebastopol |isbn=9781449311445 |pages=462-463 |edition=2nd |url=https://www.google.co.uk/books/edition/Programming_Interactivity/tLro7faJoiIC?hl=en&gbpv=1&dq=usman%20haque |access-date=8 February 2023}}</ref>
https://www.google.co.uk/books/edition/Programming_Interactivity/tLro7faJoiIC?hl=en&gbpv=1&dq=usman%20haque





Revision as of 15:28, 8 February 2023

Usman Haque is an architect and artist known for designing large scale spectacular interactive installations[1], and his contributions to interactive architecture and the internet of things.[2] As founder of Pachube, he has been called "one of the most influential figures in the world of Internet of Things", though his work spans a wide variety of outputs including digital art[3], participatory design[4], architecture and urbanism[5], as well as environmental psychology[6], and entrepreneurship.[7]

Early life and education

Haque was born in Washington D.C. in 1971. He is of Pakistani descent[8] and studied architecture at the Bartlett School of Architecture from 1990 to 1996. He has worked in Malaysia, Japan, Italy and New York City.[9]

Career

He founded Pachube, an early Internet of Things data platform, in 2007[10], which was acquired by LogMeIn in 2011, transformed into Xively and sold on to Google in 2018.[11]

He founded Umbrellium in 2013 to focus on urban technology and design, as well as "decision-making and the governance of cities, not just interactive spaces".[12]

Haque's interactive art has appeared at the Singapore Biennale (2006), London Fashion Week (2007) and opening ceremony of the Dubai World Cup (2009).[13]

He was a Brit Insurance Design Awards winner in 2008,[14] appointed a Design Council Ambassador in 2021[15] and in 2022 he joined the London Mayor's Data for London Advisory Board.[16]

Further Reading


References

  1. ^ Lacey, Hester. "Designing Projects That Thrill And Empower: The Architect Who Taught A City To Fly". Forbes. Retrieved 8 February 2023.
  2. ^ Meg, Carter. "This Search Engine For The Internet Of Things Promises To Make Data More Meaningful To People". Fast Company. Retrieved 8 February 2023.
  3. ^ Paul, Christiane (2015). Digital art (Third ed.). London. p. 222. ISBN 9780500204238. Retrieved 8 February 2023.{{cite book}}: CS1 maint: location missing publisher (link)
  4. ^ DiSalvo, Carl (2012). Adversarial design. Cambridge, Mass.: MIT Press. pp. 123–125. ISBN 9780262528221. Retrieved 8 February 2023.
  5. ^ Bullivant, Lucy (2005). 4dspace : interactive architecture. Chichester: Wiley-Academy. pp. 8–11. ISBN 9780470090923. Retrieved 8 February 2023.
  6. ^ French, Christopher C.; Haque, Usman; Bunton-Stasyshyn, Rosie; Davis, Rob (May 2009). "The "Haunt" project: An attempt to build a "haunted" room by manipulating complex electromagnetic fields and infrasound". Cortex. 45 (5): 619–629. doi:10.1016/j.cortex.2007.10.011. Retrieved 8 February 2023.
  7. ^ Butcher, Mike (20 July 2011). "LogMeIn acquires 'Internet of Things' Startup Pachube for $15m In Cash". TechCrunch. TechCrunch. Retrieved 8 February 2023.
  8. ^ Sansone, Barbara (3 May 2010). "The Softspace Of Usman Haque. Choreographies Of Sensations • Digicult | Digital Art, Design and Culture". Digicult Digital Art, Design and Culture. Retrieved 8 February 2023.
  9. ^ Mancini, Daniele (7 March 2007). "Interview with Usman Haque". UNPACKED. Retrieved 8 February 2023.
  10. ^ Shute, Tish. "Pachube, Patching the Planet: Interview with Usman Haque | UgoTrade". Ugotrade. Retrieved 8 February 2023.
  11. ^ Miller, Ron (15 February 2018). "Google to acquire Xively IoT platform from LogMeIn for $50M". TechCrunch. Retrieved 8 February 2023.
  12. ^ Ryan, Janne. "Usman Haque: Street wise". Sparkkle. Retrieved 8 February 2023.
  13. ^ Sansone, Barbara (3 May 2010). "The Softspace Of Usman Haque. Choreographies Of Sensations • Digicult | Digital Art, Design and Culture". Digicult Digital Art, Design and Culture. Retrieved 8 February 2023.
  14. ^ Etherington, Rose (13 March 2008). "Category winners of Designs of the Year awards". Dezeen. Retrieved 8 February 2023.
  15. ^ "Design Council announces new network of design experts". www.designcouncil.org.uk. Retrieved 8 February 2023.
  16. ^ "Mayor cements London as new centre for data innovation | London City Hall". www.london.gov.uk. Retrieved 8 February 2023.
  17. ^ Noble, Joshua (2012). Programming Interactivity (2nd ed.). Sebastopol: O'Reilly Media. pp. 462–463. ISBN 9781449311445. Retrieved 8 February 2023.