Jump to content

Usman Haque

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by FreeMarsThen (talk | contribs) at 15:23, 14 March 2023 (→‎Awards and honors: put in chronological order). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Usman Haque (born 1971)[1] is an architect and artist who works with technology. He is known for designing large scale interactive installations and his contributions to Interactive architecture and the Internet of things.[1][2][3][4]

Haque's interactive art has appeared at the Singapore Biennale (2006),[5] London Fashion Week (2007)[6] and has been exhibited at KUNSTEN Museum of Modern Art Aalborg,[7] NTT InterCommunication Center,[8] New York's Museum of Modern Art[9] and Barbican Centre.[10]

According to author Owen Hatherley, Haque’s work “defies conventional classification” and “is not what you would immediately think of as architecture”,[11] often overlapping both digital art and interactive architecture.[12][13]

Haque’s contribution to interactive architecture is to distinguish between ‘circular mutual reaction’ and ‘linear causal response’ in designing architectural structures and environments,[14][15] building on Gordon Pask’s cybernetics theories in creating interactive spaces.[16][17]

Education

Haque studied architecture at the Bartlett School of Architecture[18] and was part of the Bartlett Interactive Architecture Workshop.[19]

Selected projects

  • Sky Ear, “a cloud of 1,000 helium balloons launched into the evening sky with a payload of mobile phones, sensor circuits and flashing LEDs”[20][21][22]
  • Open Burble, “an interactive structure that floated up 18 story’s(sic) high”[23][24]
  • Haunt, “a scientifically haunted room”[25] [26]
  • Evoke, “a riot of projected colours...on the imposing 60 metre-high front of York Minster”[27] [28]
  • Reconfigurable House, “an environment constructed from thousands of low tech components that can be “rewired” by visitors”[29]
  • Natural Fuse, “a city-wide network of electronically-assisted plants”[30][31][32][33][34]

Others include Another Life, one of Haque’s permanent interactive installations,[35][36] located in Bradford, UK; Assemblance, which “lets visitors sculpt and shapes beams of lasers” [sic];[37][38] Cinder, an “augmented reality creature [that] ‘lives in the school’”;[39] and Starling Crossing, an “interactive road crossing that only appears when needed”.[40][41][42]

In the internet of things he is known for founding Pachube in 2007,[43][44] an IoT data platform that “enabled hundreds of Japanese civilians to quickly and easily share weather and radiation data in the aftermath of the Fukushima disaster”,[45] acquired by LogMeIn in 2011,[46] renamed Xively and sold on to Google in 2018.[47] He also founded Thingful, a search engine for the internet of things, in 2013.[48][49][50][51]

Awards and honors

Haque won a Japan Media Arts Festival Excellence Award in 2004[52] and was a Brit Insurance Design Awards winner in 2008[53]. He was appointed a Design Council Ambassador in 2021[54] and in 2022 he joined the London Mayor's Data for London Advisory Board.[55]

Further reading

References

  1. ^ a b ArtFacts. "Usman Haque | Artist". ArtFacts. Retrieved 2023-02-15.
  2. ^ "Tech Weekly Podcast: Usman Haque on the 'internet of everything'". the Guardian. 2014-01-29. ISSN 0261-3077. Retrieved 2023-02-15. we hear from architect and artist Usman Haque about his work in dynamic networked installations. An internationally reknowned[sic] technology-based creative, Usman discusses his new alpha project
  3. ^ "The Burble by Usman Haque". Dezeen. 2007-09-04. Retrieved 2023-02-15. a giant airborne assembly of 1,000 helium balloons containing LEDs designed by Usman Haque
  4. ^ "Usman Haque and the Internet of Things". Architectural Record. 2011-04-06. Retrieved 2023-02-15.
  5. ^ Robinson, Walter (2006). "Uniquely Singapore". art net. Retrieved 2023-02-15.
  6. ^ Standard, Louise Jury, Evening (2012-04-05). "Fashion Week to lift off with sky of balloons". Evening Standard. Retrieved 2023-02-15.{{cite web}}: CS1 maint: multiple names: authors list (link)
  7. ^ "Bevægelig og bevægende kunst". kunsten.nu - Online magasin og kalender for billedkunst (in Danish). 2010-11-05. Retrieved 2023-02-15.
  8. ^ "ICC | Usman HAQUE". NTT InterCommunication Center [ICC]. Retrieved 2023-02-15.
  9. ^ "MoMA | Talk to Me | Pachube". Museum of Modern Art. Retrieved 2023-02-15.
  10. ^ "(Inter)facing the future at Barbican's 'Digital Revolution'". The Art Newspaper - International art news and events. 2014-06-30. Retrieved 2023-02-15.
  11. ^ Hopkins, Owen (2018-05-29). Architecture and Freedom: Searching for Agency in a Changing World. John Wiley & Sons. ISBN 978-1-119-33263-3.
  12. ^ Noble, Joshua (23 June 2010). "Exploding Space: Conceptions of Space and Network in Interactive/Dynamic Architectures". Rhizome. Retrieved 2023-02-15.
  13. ^ Sansone, Barbara (2010-05-03). "The Softspace Of Usman Haque. Choreographies Of Sensations • Digicult | Digital Art, Design and Culture". Digicult | Digital Art, Design and Culture. Retrieved 2023-02-16.
  14. ^ Barra, Danniella Vizcarra. "Enhancing a Sense of Presence: An Insight into the Impact of Interactive Visual Experiences on States of Human Consciousness | Interactive Architecture Lab". Interactive Architecture Lab. Retrieved 2023-02-15.
  15. ^ Haque, Usman (July 2007). "Distinguishing Concepts: Lexicons of Interactive Art and Architecture". Architectural Design. 77 (4): 24–31. doi:10.1002/ad.484.
  16. ^ Debatty, Régine (2006-03-31). "Paskian Environments". We Make Money Not Art. Retrieved 2023-02-15.
  17. ^ Haque, Usman (July 2007). "The Architectural Relevance of Gordon Pask" (PDF). Architectural Design. 77 (4): 54–61. doi:10.1002/ad.487. Archived from the original on 2023. {{cite journal}}: Check date values in: |archive-date= (help)
  18. ^ UCL (2021-05-20). "Alumni Interviews". The Bartlett School of Architecture. Retrieved 2023-02-16.
  19. ^ UCL (2016-12-06). "Bartlett Interactive Architecture Workshop (BIAW)". The Bartlett School of Architecture. Retrieved 2023-02-15.
  20. ^ Hamblyn, Richard. "A celestial journey – Tate Etc". Tate. Retrieved 2023-02-15.
  21. ^ McCormack, Derek P. (2018-07-27). Atmospheric Things: On the Allure of Elemental Envelopment. Duke University Press. ISBN 978-0-8223-7173-1.
  22. ^ Bullivant, Lucy (2005). "Sky Ear, Usman Haque". Architectural Design. 75 (Special Issue '4dspace: Interactive Architecture'): 8–11. doi:10.1002/ad.6. ISSN 0003-8504.
  23. ^ "Paradigm Shift | Locus Research". Locus Research. 2015-05-15. Retrieved 2023-02-15.
  24. ^ Andersson, Lasse; Thomsen, Bo Stjerne (2008). "Performative experiments and cultural re-planning - recapturing the spectacle of the city". Nordic Journal of Architectural Research. 20 (1): 43–44.
  25. ^ Keim, Brandon. "Scientifically Haunted House Suggests You're a Sucker". Wired. ISSN 1059-1028. Retrieved 2023-02-15.
  26. ^ French, Christopher C.; Haque, Usman; Bunton-Stasyshyn, Rosie; Davis, Rob (May 2009). "The "Haunt" project: An attempt to build a "haunted" room by manipulating complex electromagnetic fields and infrasound". Cortex. 45 (5): 619–629. doi:10.1016/j.cortex.2007.10.011. PMID 18635163. S2CID 3944854.
  27. ^ "Installation sheds psychedelic light on York Minster's facade". The Independent. 2007-10-25. Retrieved 2023-02-15.
  28. ^ Butler, Andy (2007-12-14). "Evoke by Usman Haque". designboom | architecture & design magazine. Retrieved 2023-02-15.
  29. ^ Brucker-Cohen, Jonah (January 22, 2008). "Reconfigurable House allows visitors to create its interface". Make: DIY Projects and Ideas for Makers. Retrieved 2023-02-15.
  30. ^ "Natural Fuse". Abitare. 2009-09-27. Retrieved 2023-02-15.
  31. ^ Craswell, Penny (2 Feb 2012). "Try this at home". Architecture AU.
  32. ^ Pepitone, Julianne (2012-09-18). "7 craziest things connected to the Internet". CNNMoney. Retrieved 2023-02-15.
  33. ^ "Sentient cities may answer back". BBC News. 2009-10-16. Retrieved 2023-02-15.
  34. ^ DiSalvo, Carl (2012). Adversarial design. Cambridge, Mass.: MIT Press. ISBN 978-0-262-01738-1. OCLC 755213451. to use Haque's Natural Fuse is to engage in politicized interaction with others
  35. ^ Waite, Richard (2012-02-22). "Water beauty: Bradford's city centre park completes". The Architects’ Journal. Retrieved 2023-02-15.
  36. ^ "Grand opening of Bradford City Park is finally upon us". Bradford Telegraph and Argus. Retrieved 2023-02-15.
  37. ^ Souppouris, Aaron (2014-02-05). "DevArt: Google's ambitious project to program a new generation of artists". The Verge. Retrieved 2023-02-15. Usman Haque, whose company Umbrellium creates massive, interactive urban installations is also involved
  38. ^ Mackay, Mairi (2014-07-07). "Touch it, you know you want to. The hands-on world of digital art". CNN. Retrieved 2023-03-14.
  39. ^ "Virtual cat is newest 'pupil' at Cambridge school". BBC News. 2016-10-05. Retrieved 2023-02-15.
  40. ^ "This smart, shapeshifting crosswalk may be the key to safer streets". NBC News. Retrieved 2023-02-15.
  41. ^ "Umbrellium develops light-up crossing that only appears when needed". Dezeen. 2017-10-12. Retrieved 2023-02-15.
  42. ^ Lo, Andrea (2017-11-30). "Can a zebra crossing change its stripes? | CNN Business". CNN. Retrieved 2023-02-15.
  43. ^ "Augmented business". The Economist. ISSN 0013-0613. Retrieved 2023-03-14.
  44. ^ Dodson, Sean (2008-10-15). "The net shapes up to get physical". The Guardian. ISSN 0261-3077. Retrieved 2023-03-14.
  45. ^ Bridle, James (2014-06-18). "Beyond Pong: why digital art matters". The Guardian. ISSN 0261-3077. Retrieved 2023-02-15.
  46. ^ "LogMeIn buys 'Internet of Things' firm for $15M". Boston Business Journal. Retrieved 2023-02-15.
  47. ^ Novet, Jordan. "Google spends $50 million to buy a division of LogMeIn that lets companies manage smart devices". CNBC. Retrieved 2023-02-15.
  48. ^ Carter, Meg (May 12, 2014). "This Search Engine For The Internet Of Things Promises To Make Data More Meaningful To People". Fast Company. Retrieved Feb 21, 2023.
  49. ^ Aggarwal, Varun (2014-05-31). "Thingful.net founder Usman Haque believes his venture has potential to become the next Google". The Economic Times. ISSN 0013-0389. Retrieved 2023-02-15.
  50. ^ Austen, Kat (18 December 2013). "Thingful site brings linked Internet of Things to life". New Scientist. Retrieved 2023-02-15.
  51. ^ "Thingful, a map to navigate the ocean of the Internet of Things". Makery. Retrieved 2023-02-15.
  52. ^ Archive, Japan Media Arts Festival. "Excellence Award - Sky Ear | Award | Art Division | 2004 [8th]". Japan Media Arts Festival Archive. Retrieved 2023-02-15.
  53. ^ Etherington, Rose (13 March 2008). "Category winners of Designs of the Year awards". Dezeen. Retrieved 8 February 2023.
  54. ^ "Design Council announces new network of design experts". Design Council. Retrieved 8 February 2023.
  55. ^ "Mayor cements London as new centre for data innovation | London City Hall". Greater London Authority. Retrieved 8 February 2023.
  56. ^ Noble, Joshua (2012). Programming Interactivity (2nd ed.). Sebastopol: O'Reilly Media. pp. 462–463. ISBN 9781449311445. Retrieved 8 February 2023.