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High Seas Trader

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High Seas Trader (1994)
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Developer(s)Impressions
Publisher(s)Impressions
Platform(s)DOS
Release1994 (DOS)
Genre(s)Action/Naval/Simulation/Strategy
Mode(s)Single player

High Seas Trader is a naval strategy game, in which you run traderoutes, fend off pirates, collect artifacts, and offer transport to fellow countrymen in need, all for the sake of climbing up the games ranking ladder. Which in turn will let you buy bigger ships, more firepower and larger cargoholds to progress quicklier in the ranks.

Starting out

The game is set in 1650, you start out with the most basic ship Fluyt and 3k gold.

Nations

You'll have to choose a nation at the beginning of the game. Consequences lie in relations between nations, which nations declare war/peace will determine which ports you can access at given times, and which ships will open fire on you at sea. Your options beeing:

  • Dutch
  • English
  • French
  • Portuguese
  • Spanish

Ships

  • Fluyt (Crew of 100. Cargohold of 300t. 4 banks of 1 cannon. Price: 4k)
  • Corvette (Crew of 100. Cargohold of 150t. 4 banks of 2 cannons. Price: 8k)
  • Merchant (Cargohold of 500t. Price: 14k)
  • Frigate (Cargohold of 350t. 4 banks of 4 cannons. Price: 16k)
  • East Indiaman (Price: 21k)
  • Fourth rate (Price: 27k)

Titles

  • Peddler (Fluyt and Corvette)
  • Journeyman (Merchant and Frigate)

Guild ladder

Climbing up the ladder ranks will grant you titles, access to bigger ships, and bigger estates. Gather points in the categories, then cash them in for a title. Once you've been granted a title, the points in the categories reset, allowing you to do it all over.

  • Daring
  • Honor
  • Loyality
  • Nobility

Ammo

  • Round (Long range ammunition)
  • Chain (Short range ammunition, tears up sails leaving attacking ships dead in the water.)
  • Grape (Short range ammunition, leaves big holes in attacking ships.)

Cannons

  • Swivel-gun (03.t)
  • Saker (1.0t)
  • Demi-culverlin (1.2t)
  • Culverlin (2.0t)
  • Demi-cannon (2.5t)
  • Cannon (3.0t)

Banks

You can put your money in banks for safe keeping. This is useful if you ever lose a battle at sea, as you can start over with your savings. However, banks take interest from you, which seems rather unusual by todays standards? Anyway, the money might not be there by the time you need it.

See also