“Lucie assisted me in translating the entire French version of my Language Learning Video Game, Influent. She also served as the voice actress for the game's ~500 french audio pronunciations. In my experience working with Lucie, I was able to see how seriously she takes her translation work. More than once she surprised me by insisting upon seeing the final product before release in order to review her work within the context of the game itself to ensure the accuracy of the translations and pronunciations. Her dedication to accuracy and quality speaks for itself quite literally when playing the French version of Influent.”
Paris, Île-de-France, France
Coordonnées
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+ de 500 relations
À propos
Activité
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Soon making the annual pilgrimage to Brighton for Develop Conference. #develop #gamesindustry Looking to meet publishers funding games under $150k…
Soon making the annual pilgrimage to Brighton for Develop Conference. #develop #gamesindustry Looking to meet publishers funding games under $150k…
Aimé par Lucie Prunier
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Life update! After a wonderful 5-year Canadian adventure, I will be moving back to the UK at the start of July. I'm incredibly grateful for the…
Life update! After a wonderful 5-year Canadian adventure, I will be moving back to the UK at the start of July. I'm incredibly grateful for the…
Aimé par Lucie Prunier
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I'm super excited to be speaking at the Google Blockly summit next week to talk about #accessibility. I've been having fun preparing paper-based…
I'm super excited to be speaking at the Google Blockly summit next week to talk about #accessibility. I've been having fun preparing paper-based…
Aimé par Lucie Prunier
Expérience et formation
Licences et certifications
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Japanese Language Proficiency Test N2
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Délivrance le
Publications
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Translation Challenges in English to French Videogame Localisation Podcast
I was part of the interviewees for an academic research podcast on games localisation, with a focus on English to French localisation, by Matilda Lailey.
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Toutes dans le game - Xbox France roundtable (in French)
Xbox France
I took part in a roundtable in French organized by Xbox France about women's perception of the games industry.
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But What Does A Producer Actually Do? #85 - Game Dev London Podcast
Game Dev London
Game Dev London Podcast episode in which Oscar Clark and I discuss what a games producer actually does.
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Practical Production Tips for Studios Without a Producer
Develop:Brighton
Talk on Production tips at the games conference Develop:Brighton 2019
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Japanese men take paternity leave in record numbers: 2.6% in 2011
Japan Subculture Research Center
Article on men who take an active part in childcare in Japan ("ikumen"), based off my Master's thesis.
Cours
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Art
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Projets
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Banishers: Ghosts of New Eden
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Technical Producer for the cross-project Engine and Motion Pipeline departments, supervising the facial animation pipeline setup, dialogue sequence generator system, various backend engine features and general performance improvement of the game.
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Jusant
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Technical Producer for the cross-project Engine and Motion Pipeline departments, giving support to all projects at DON'T NOD.
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Harmony: The Fall of Reverie
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Technical Producer for the cross-project Engine department, supporting in particular the porting of the game on Nintendo Switch, PS5 and Xbox Series.
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Tell Me Why
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Part of the production team on Tell Me Why, during its second half of production, for the design, narrative and audio teams, as well as liaising with the publisher regarding localisation.
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Iron Fish
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Jeu créé par Dean Edwards et produit par BeefJack, sortie octobre 2016.
Iron Fish a été mon projet principal en tant que productrice chez BeefJack, durant la seconde partie du développement du jeu (1 an). -
Influent
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Jeu vidéo de Three Flip Studios sorti en 2013.
Réalisation de la version française du jeu (traduction/localisation et doublage).Other creatorsSee project -
DRAW A STICKMAN EPIC
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Réalisation de la traduction/localisation du jeu en français.
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The "DENPA" Men: They Came By Wave
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Jeu vidéo de GENIUS SONORITY sur Nintendo 3DS sorti en France en décembre 2012.
Réalisation de la version française complète du jeu (traduction/localisation et debug).Other creatorsSee project
Prix et distinctions
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LocJAM 2 - gagnante
www.locjam.org
Gagnante du concours annuel de traduction de jeux vidéo "LocJAM" en 2015, dans la catégorie français - professionnel.
(Traduction du jeu "Grandpa" à partir de l'anglais)
Le jeu avec ma traduction : http://wp.ingmmo.com/lj15/?lg=fr&id=1425253964_hcnxukmi
Langues
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French
Bilingue ou langue natale
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English
Bilingue ou langue natale
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Japanese
Capacité professionnelle complète
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German
Notions
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Bokmål, Norwegian
Notions
Organisations
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La Game Cup
Jury member
- aujourd’huiPart of the jury for the French video game project competition La Game Cup, created by the crowdfunding platform KissKissBankBank. https://www.lagamecup.com/
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Limit Break Mentorship
Mentor
- aujourd’huiProduction mentor for a UK-based mentorship program aimed at people of underrepresented genders in the games industry. Homepage: https://www.limitbreak.co.uk/
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Women in Games
Porte-parole
-Women In Games (WIGJ) works to recruit, retain and support the progression of women in the games industry by positively and actively promoting female role models and giving encouragement and information to those women seeking to work in games. My role: - Helped to put in place a mentoring program to raise the number of women in the games industry - Talk & representation of Women in Games at Gamescom 2015
Recommandations reçues
2 personnes ont recommandé Lucie
Inscrivez-vous pour y accéderPlus d’activités de Lucie
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We're taking it on the digital roads 😎
We're taking it on the digital roads 😎
Aimé par Lucie Prunier
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3 days of #WASD, done and dusted. I spent all three days working as the Stage Manager, Host and chaotic Into Games representative of the Careers…
3 days of #WASD, done and dusted. I spent all three days working as the Stage Manager, Host and chaotic Into Games representative of the Careers…
Aimé par Lucie Prunier
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