Experimental video

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Marko Stout is well known for his video art installations and his establishment of New York City microcinema, a grittier style of experimental French new wave art cinema with film noir influences. Marko's exhibitions usually include experimental film and video installation pieces characterized by unconventional narrative structures and the use of everydayurban subjects. Video Display Exhibition, Experience Design Installation, Music Art Installation, Cinema Exhibition, Interactive Installation Art, Video Exhibition, Experimental Video, New Wave Art, Film Exhibition

Marko Stout is well known for his video art installations and his establishment of New York City microcinema, a grittier style of experimental French new wave art cinema with film noir influences. Marko's exhibitions usually include experimental film and video installation pieces characterized by unconventional narrative structures and the use of everydayurban subjects.

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Nicolette McClendon
Whether it’s a music video, a video diary recorded with mobile phones or two robots having a slightly painful discussion about politics, Digo – founded by Laura Subi and Arnau Coll – creates work that is outlandishly experimental. Graphic Design Posters, 3d Design Software, Its Nice That, College Design, Old Video, Media Design, New Media, Artist Names, Magazine Design

Whether it’s a music video, a video diary recorded with mobile phones or two robots having a slightly painful discussion about politics, Digo – founded by Laura Subi and Arnau Coll – creates work that is outlandishly experimental.

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Natasha Dzhola (refs 4 students h3r3)
Asphyxia: A Striking Fusion of Dance and Motion Capture Technologyby Christopher Jobson on March 9, 2015 Experimental Video, Experimental Film, Human Movement, Science Fiction Art Retro, Cyberpunk Armor, Point Cloud, Robot Technology, Motion Capture, Colossal Art

Asphyxia is an experimental film project by Maria Takeuchi and Frederico Phillips that explores human movement through motion capture technology. The team used two inexpensive Xbox One Kinect sensors to capture the movements of dancer Shiho Tanaka and then rendered the data inside a near photo-realistic environment. From their description of the project: The project is an effort to explore new ways to use and/or combine technologies and different fields in an experiment without many of the…

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Konstantinos Chaldaios