Color bleeding (computer graphics)
Appearance
![](https://cdn.statically.io/img/upload.wikimedia.org/wikipedia/commons/thumb/d/d1/Lightsprint-Penumbra-shadows.jpg/220px-Lightsprint-Penumbra-shadows.jpg)
In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces.
This is a visible effect that appears when a scene is rendered with Radiosity or full global illumination, or can otherwise be simulated by adding colored lights to a 3D scene.
References[edit]
- University of Düsseldorf, Glossary of terms
- Color bleeding