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- A* search algorithm
- All nearest smaller values
- Alpha–beta pruning
- Amplitude amplification
- Any-angle path planning
- B*
- Backjumping
- Backtracking
- Bayesian search theory
- Beam search
- Beam stack search
- Bellman–Ford algorithm
- Best bin first
- Best-first search
- Bidirectional search
- Binary search algorithm
- Breadth-first search
- Brute-force search
- C-Link
- Combinatorial search
- Cuckoo hashing
- D*
- Dancing Links
- Day–Stout–Warren algorithm
- Depth-first search
- Depth-limited search
- Dichotomic search
- Difference-map algorithm
- Dijkstra's algorithm
- Disjoint-set data structure
- Double hashing
- Dynamic perfect hashing
- Expectiminimax tree
- Exponential search
- Extendible hashing
- Fibonacci search technique
- Finger search
- Finger search tree
- Floyd–Warshall algorithm
- Fractional cascading
- Genetic algorithm
- Geometric hashing
- God's algorithm
- Graph (abstract data type)
- Graph (mathematics)
- Graph theory
- Graphplan
- Grover's algorithm
- Hash function
- Hash table
- Hill climbing
- Hopscotch hashing
- IDA*
- Incremental heuristic search
- Index mapping
- Interpolation search
- Introduction to Algorithms
- Inverted index
- Iterative deepening depth-first search
- Jump point search
- Jump search
- K-independent hashing
- K-nearest neighbors algorithm
- Knuth's Algorithm X
- Kruskal's algorithm
- Late Move Reductions
- Lexicographic breadth-first search
- Linear hashing
- Linear probing
- Linear search
- Locality-sensitive hashing
- Look-ahead (backtracking)
- MaMF
- Minimax
- MTD-f
- Nearest neighbor search
- Null-move heuristic
- Parallel metaheuristic
- Perfect hash function
- Phrase search
- Prim's algorithm
- Proof of O(log*n) time complexity of union–find
- Proof-number search
- Rainbow table
- Range minimum query
- Rapidly exploring dense trees
- Rapidly exploring random tree
- Recommender system
- Search algorithm
- Search game
- Search suggest drop-down list
- Search-based software engineering
- Semi-linear resolution
- Shortest path problem
- Siamese method
- Similarity search
- SMA*
- Spreading activation
- SSS*
- Stack search
- Search
- State space search
- Ternary search
- Ternary search tree
- Trigram search
- Uniform binary search
- Uniform-cost search
- Universal hashing
- UUHash
- Variation (game tree)
- Ε-approximate nearest neighbor search
- Graph Theory
- Connected component (graph theory)