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Wikipedia:Articles for deletion/List of games with DirectX 12 support

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The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.

The result was delete. Enigmamsg 21:02, 25 June 2018 (UTC)[reply]

List of games with DirectX 12 support (edit | talk | history | protect | delete | links | watch | logs | views) – (View log · Stats)
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WP:INDISCRIMINATE list. Most games developed for Windows support DirectX. Categories would serve this purpose much better. TarkusABtalk 19:23, 18 June 2018 (UTC)[reply]

Agree Cornea Scratcher (talk) 19:22, 25 June 2018 (UTC)[reply]
Can you elaborate? This list already contains around 30 entries, and it's the most recently, ongoing iteration. The older iterations, like List of games with DirectX 11 support, lists hundreds of entries, suggesting that this one, the newest entry, is probably eventually heading in that direction (or missing a lot of entries). The Direct X article says it's "widely used", which is consistent with my observations on its use. Sergecross73 msg me 14:31, 19 June 2018 (UTC)[reply]
Eh, guess you're right. The article has some uses that categories wouldn't cover, but keeping it is more of a blight. Changed to support. Cornea Scratcher (talk) 19:22, 25 June 2018 (UTC)[reply]
Note: This discussion has been included in the list of Video games-related deletion discussions. CAPTAIN RAJU(T) 00:30, 19 June 2018 (UTC)[reply]
Note: This discussion has been included in the list of Lists-related deletion discussions. CAPTAIN RAJU(T) 00:31, 19 June 2018 (UTC)[reply]
 Denied DirectX games are very common, however DirectX 12 is a special and sensitive topic, because it only supports exactly one operating system, namely Windows 10. Mainly for this reason, but also because the documentation of the DirectX 12 interface does not excite developers very much, there are very few games opting for DirectX 12 compared to the whole market, even if they are being developed right now. DirectX 12 would solve a main issue - using multiple CPU cores for the graphical interface - but as it's not suitable for the mass market with all the Linux/Mac/Windows 7/8/8.1 Users, most developers opt for DirectX 11 even nowadays. You can google discussions on games like Planet Coaster and DirectX 12, and see that people are really upset about not using the latest tech, however the producers have good reason to dismiss DX12. Microsoft tried to position DirectX 12 as a good reason for gamers to switch to Windows 10. It seems that history will show that DirectX 12 as a closed standard will remain a footnote of a relatively tiny spot in the huge gaming market because of this business behaviour. There are some alternatives to DX12 as close-to-hardware interfaces, mainly AMD's Vulkan, but this fight is not over and there is definitely not a standard in sight. Nowadays computers still get faster, but the industry is working mainly on energy efficiency, raw GPU power and adding cores to the CPU. Still, the frequency-per-core does not grow at the moment (4GHz is the spot for several years now). Because of this, it is actually very interesting to see what hardware interface will make it's stance for games, especially those where a lot of small entities have to be rendered individually - because with normal DirectX (11) this is done by 1 thread only. Finally, there are also several gaming sites that list DirectX 12 games as they remain special, e.g. pcgameshardware.de, tomshardware.com. Googling "List of DirectX 12 games" will also show that this topic is very much of interest to techies. Conclusion: DirectX 12 is not DirectX. It really needs it own list of supported games, now and for documentation.NiksNx (talk) 12:29, 22 June 2018 (UTC)[reply]
You may have a point [1]. I nominated the list along with the other DirectX lists, but this may be a special case. TarkusABtalk 23:50, 22 June 2018 (UTC)[reply]
I'm afraid I have to strongly disagree: The above information is perhaps relevant to the DirectX article (possibly others) and I recommend that the new editor propose inclusion of the details there (if they are not present already), via the talk page. But even if those details have industry relevance, creating a page for purposes of documentation of software product incompatibility couldn't be more blatantly or paradigmatically a violation of WP:WWIN. Such a list may be appropriate for pcgameshardware.de or tomshardware.com, but such exhaustive documentation lists are not appropriate for inclusion on the encyclopedia--although, again, the underlying industry and technical issues may be germane for inclusion in an article or two, in prose form. I think your original nomination was spot on, though I think we should also help NiksNx find their way to an article where the information they provide above may be useful. Snow let's rap 02:36, 23 June 2018 (UTC)[reply]
The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.