Sep 25 2023 05:54 PM - edited Sep 26 2023 09:02 AM
Greetings and a warm welcome to the Mesh Creator discussion space! I'm Milena Paumen, and I'm absolutely thrilled to usher in this exciting new chapter in our shared journey. As we prepare for the launch of the Discussion Space for the Mesh Dev/Creator Community, I wanted to take a moment to introduce myself and convey my deep enthusiasm for this remarkable community.
We are delighted that you've chosen to be a part of this inclusive community, where you'll discover a unique opportunity to stay informed about product updates, delve into upcoming sessions, access valuable resources, and engage with fellow professionals who are dedicated to crafting software solutions using Microsoft's Mesh.
Within this space, you'll uncover the immense power of connecting with other technologists who, like you, are navigating the intricacies of project creation. Please feel free to initiate and nurture discussions on subjects that pique your curiosity.
As our community of customers and partners continues to grow, we hope you find immense value in forging meaningful connections, and we eagerly anticipate your feedback. We encourage you to extend invitations to your team members to join us here. And don't forget to take a moment to introduce yourself to the collective; we'd love to get to know you better.
Allow me to share a bit more about myself: In my role as a CXPM within the Mesh Engineering team, I've had the privilege of working closely with our exceptional engineers who meticulously craft our products. My primary focus is to ensure that we provide the highest level of support possible to developers within our customer and partner organizations.
My journey at Microsoft also encompassed contributing to the development of the Microsoft Surface portfolio. While I have since embarked on new horizons, my appreciation for the transformative power of community remains steadfast. Beyond the realm of technology, I'm an enthusiastic traveler, a part-time professor, and I deeply cherish the moments spent with my family.
As we embark on this new chapter with the launch of the Mesh Dev/Creator Community's Discussion Space, I genuinely look forward to connecting with each and every one of you. Your diverse experiences, boundless creativity, and shared passion for innovation will undoubtedly propel our community to new heights.
I extend my sincere gratitude for your unwavering dedication to our Mesh Dev/Creator Community. Together, let's make this launch an unforgettable milestone in our journey.
Sep 26 2023 10:55 AM
Sep 26 2023 01:41 PM
Sep 26 2023 02:44 PM - edited Sep 26 2023 02:44 PM
Hey Mesh developers!
Can't wait to see what this community creates using Mesh. 🧪
A quick introduction, I'm a Technical Design Manager on the Mesh Developer Platform team. I've been working on Mesh & Mixed Reality at Microsoft since 2016. Before joining Microsoft I made video games, for about a decade, at AAA and indie sized game studios.
I currently own and maintain the optimization and graphics portions of the Mesh Toolkit. These are tools like the Content Performance Analyzer, Visual Profiler, and Graphics Tools. My team also owns many of the Mesh samples, like Mesh 101 and Toybox.
Always happy to talk about all things graphics, performance, gameplay, and samples - please don't hesitate to reach out! No question is too big or too small. And if I don't know the answer, I'll try and connect you with someone who does.
Random fun fact, as a child I was an extra in M. Night Shyamalan's The Sixth Sense.
Sep 26 2023 04:47 PM
Welcome to the Mesh community! Excited to kick things off.
I’m a Technical Designer on the Mesh Developer Platform team, the owner of the Toybox Sample, and design lead for the Mixed Reality Content & Learning program.
Looking forward to connecting on this channel and seeing all the great stuff being built with Mesh.
-Brandon Palmer
Sep 26 2023 07:09 PM
Sep 27 2023 04:34 AM - edited Sep 27 2023 04:38 AM
@Milena_Paumen Hi everyone, stoked to hear about public preview going live. I have already requested our IT but I expect that might take a while.
I'm a product manager at the digital innovation group of a shipbuilder in Germany but don't worry in my past life I was a developer of AR/VR apps and created and ran virtual events in digital spaces for AVEVA, mostly in Mozilla hubs. https://youtu.be/7I-BNZ_iLGc
My new workplace has the special situation of having approx 6000 of our workers being craftspeople who work in the shipyards welding, hammering and so on and the rest are in the office , designing in 3D, planning and doing procurement. My team is effectively a start up who are mostly home based but we need to collaborate with the yards in Finland and Germany and the customers in the US. Hoping Mesh 4 teams will help us to collaborate better.
Oct 06 2023 04:07 PM