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Blumhouse Games is more than a year ahead of schedule
The publisher shares its plans to release nine low budget, low risk, high potential horror games within three years
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Levelling up healthcare: Understanding games' life-changing medical potential | Playable Futures
Speech Graphics CEO Gregor Hofer on how games technology can deliver profound new impacts in healthcare
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Nintendo adopts wait-and-see on generative AI | Opinion
Disruptive new technology is always controversial – but Nintendo's decision to steer clear of generative AI is based on hard-nosed business logic, not high-minded creative ideas
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Everything we learned from GI Sprint
As our series on making games cheaper, faster and better comes to an end, we recap the highlights
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Gamescom Latam and smart game delays | Microcast
Latest episode available to download or watch now
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Hilmar Pétursson: Making CCP tech open source will enable Eve Online to live forever
CEO also shares the secrets behind how the long-running MMO has gathered such an active and loyal community
Former Piranha Bytes devs form Pithead Studio
The developers hope to continue developing "immersive and fantastic indie games"
US game spending fell 6% in May | US Monthly Charts
Projected US spend on hardware, content, and accessories declined 6% YoY
Paradox Interactive delays Cities Skylines 2 console version for a third time
Paradox says it has "not yet met the stability and performance targets"
Zenless Zone Zero tops 50m downloads worldwide | News-in-brief
MiHoYo's new free-to-play action-RPG released on July 4
"Players are happy, the developer is happy, and we as publisher are thrilled beyond belief"
Embracer-owned studio Piranha Bytes has been shut down
The studio was reportedly shuttered at the end of June
Levelling up healthcare: Understanding games' life-changing medical potential | Playable Futures
Speech Graphics CEO Gregor Hofer on how games technology can deliver profound new impacts in healthcare
Brightmine: UK games industry's gender pay gap is 17.1%
UK companies are invited to take part in this year's salary benchmarking project
Blumhouse Games is more than a year ahead of schedule
The publisher shares its plans to release nine low budget, low risk, high potential horror games within three years
Licence holder Pedestrian Group to re-focus on own brands, also drops Vice and Gizmodo in the country, dozens laid off
Summer Games Done Quick 2024 raises $2.5m | News-in-brief
All proceeds from the speed-running event will go to the Doctors Without Borders organisation
Apple approves Epic Games Store for iOS after rejecting it twice
This follows Epic sharing concerns of DMA violation with the European Commission
Ubisoft to discuss neurodiversity at the GamesIndustry.biz HR Summit
The firm will also join a panel about how work expectations differ by generation
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Everything we learned from GI Sprint
As our series on making games cheaper, faster and better comes to an end, we recap the highlights
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Four ways AI and cloud can make game dev easier (and one thing they can't do) | GI Sprint
We talk to Xbox about what these technologies can do to support – but not replace – developers
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Life without layoffs, or why they are an avoidable part of game development | GI Sprint
We talk to veteran game designer and CEO, Jesse Schell, who hasn't laid off any devs in 22 years
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How King is using AI to speed up development of new Candy Crush levels
The firm has made level iteration 50% faster as a result of its playtesting bot